Dola AI
AI agent for Unreal Engine 5 that edits Blueprints, C++, and levels, then checks its own work.
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About Dola AI
Dola AI is an AI agent for Unreal Engine 5, delivered as a desktop app plus an Editor plugin and powered by Claude. You describe a change in plain language, and Dola plans it, edits Blueprints, C++, UMG widgets, materials, and levels in the open editor, tests the result in Play In Editor, and holds every change for your review. You can open each diff in Unreal and either keep the edit or revert the asset to its previous state.
Key features include Blueprint editing (adding nodes, wiring pins, setting variables, then compiling and saving), C++ generation grounded in real engine symbols so UCLASS and UFUNCTION code is looked up before it is written, and editor actions such as spawning actors, applying materials, building UMG widgets, and running Play In Editor. A QA agent plays the result in PIE before reporting completion. Dola can also answer questions about your project with Unreal closed, reading files on disk and citing its sources. Specialist agents split the work: Claude Sonnet plans and reviews, while Claude Haiku handles building, and every run shows its cost.
Dola AI is aimed at Unreal Engine 5 developers, including gameplay programmers, Blueprint-focused designers, and solo indie developers who want to speed up prototyping and routine editor work. It is free to download for Windows and Linux, with paid plans starting at $10 per month.
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